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"WHAT I NEED IS HAIR." -Yeddy the negotiable snowman

Yeddy is a humanoid monster, who most likely lived in a very cold environment before being taken by Zone 5.1. His name is derived from a similar-looking legendary creature, Yeti. The humans in Area 5.1 label Yeddy as "The Negotiable Snowman". Also, he keeps many things stashed, and some of these things just so happen to help out a person to free another person in a cell, conveniently enough.

Personality

Yeddy, hence the label given to him, is very negotiable, and is willing to make a deal. However he is, as described by himself, "bipolar". He can be very shy and sensitive sometimes, but can also be mean and forceful other times.

Plot

Before Riddle Transfer

He once played a game called "Learning 2 Shave" which he determines is a terrible game. Later, he was captured by men from Zone 5.1.

Riddle Transfer

Phil encountered Yeddy in floor B1 of Area 5.1. After chatting with him, Phil went to Smiley's cell and asked for the hair spray found in her cell. Phil gave this to Yeddy, who then got his hair back and got a die from his stash and handed it to Phil. Phil then used the die to free Smiley via giving the code panel a button for him to press.